"1" "Changer team" "chooseteam" "2" "Menu PODBOT" "podbotmenu" "3" "!! LOAD CFG !!" "exec dk/go.cfg" "4" "Vote map" { "1" "Liste" "listmaps" "2" "Vote (num map)" "messagemode votemap" } "5" "Server Options (rcon)" { "1" "Teams opt." { "1" "Limit Teams" { "1" "1" "rcon mp_limitteams 1" "2" "2" "rcon mp_limitteams 2" "3" "3" "rcon mp_limitteams 3" "0" "0 (Off)" "rcon mp_limitteams 0" } "2" "Auto Team Balance" { "1" "On" "rcon mp_autoteambalance 1" "2" "Off" "rcon mp_autoteambalance 0" } } "2" "Camera opt." { "1" "Fade to Black" { "1" "On" "rcon mp_fadetoblack 1" "2" "Off" "rcon mp_fadetoblack 0" } "2" "Death camera type" { "1" "Spectate anyone" "rcon mp_forcecamera 0" "2" "Spectate team only" "rcon mp_forcecamera 1" "3" "Only First Person" "rcon mp_forcecamera 2" } } "3" "Time - limits" { "1" "Time Limit" { "1" "Off" "rcon mp_timelimit 0" "2" "15 minutes" "rcon mp_timelimit 15" "3" "20 minutes" "rcon mp_timelimit 20" "4" "30 minutes" "rcon mp_timelimit 30" "5" "40 minutes" "rcon mp_timelimit 40" "6" "60 minutes" "rcon mp_timelimit 60" "7" "80 minutes" "rcon mp_timelimit 80" "8" "120 minutes" "rcon mp_timelimit 120" "9" "Custom (mn)" "messagemode mp_timelimit" } "2" "Win Limit (rounds)" "messagemode mp_winlimit" "3" "Max Rounds" "messagemode mp_maxrounds" "4" "Round Time 0-15" "messagemode mp_roundtime" "5" "Freeze Time" { "1" "0" "rcon mp_freezetime 0" "2" "2" "rcon mp_freezetime 2" "3" "5" "rcon mp_freezetime 5" "4" "Custom (sec)" "messagemode mp_freezetime" } "6" "Buy Time" { "1" "15 sec" "rcon mp_buytime 0.25" "2" "45 sec" "rcon mp_buytime 0.75" "3" "90 sec" "rcon mp_buytime 1.5" "4" "Custom (mn)" "messagemode mp_buytime" } } "4" "Fire opt." { "1" "Friendly Fire" { "1" "On" "rcon mp_friendlyfire 1" "2" "Off" "rcon mp_friendlyfire 0" } "2" "TK Punish" { "1" "On" "rcon mp_tkpunish 1" "2" "Off" "rcon mp_tkpunish 0" } "3" "TK Autokick" { "1" "On" "rcon mp_autokick 1" "2" "Off" "rcon mp_autokick 0" } "4" "Hostage penalty" { "1" "Off" "rcon mp_hostagepenalty 0" "2" "5 frags" "rcon mp_hostagepenalty 5" "3" "Custom" "messagemode mp_hostagepenalty" } } "5" "Change Map" { "1" "Hostage (cs_)" { "1" "cs_747" "rcon say Changing to cs_747...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_747" "2" "cs_assault" "rcon say Changing to cs_assault...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_assault" "3" "cs_backalley" "rcon say Changing to cs_backalley...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_backalley" "4" "cs_estate" "rcon say Changing to cs_estate...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_estate" "5" "cs_havana" "rcon say Changing to cs_havana...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_havana" "6" "cs_italy" "rcon say Changing to cs_italy...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_italy" "7" "cs_militia" "rcon say Changing to cs_militia...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_militia" "8" "cs_office" "rcon say Changing to cs_office...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_office" "9" "cs_siege" "rcon say Changing to cs_siege...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel cs_siege" } "2" "Defuse (de_)" { "1" "de_aztec" "rcon say Changing to de_aztec...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_aztec" "2" "de_cbble" "rcon say Changing to de_cbble...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_cbble" "3" "de_chateau" "rcon say Changing to de_chateau...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_chateau" "4" "de_dust" "rcon say Changing to de_dust...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_dust" "5" "de_dust2" "rcon say Changing to de_dust2...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_dust2" "6" "de_inferno" "rcon say Changing to de_inferno...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_inferno" "7" "de_nuke" "rcon say Changing to de_nuke...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_nuke" "8" "de_piranesi" "rcon say Changing to de_piranesi...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_piranesi" "9" "de_prodigy" "rcon say Changing to de_prodigy...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_prodigy" } "3" "Defuse (suite...)" { "1" "de_storm" "rcon say Changing to de_storm...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_storm" "2" "de_survivor" "rcon say Changing to de_survivor...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_survivor" "3" "de_torn" "rcon say Changing to de_torn...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_torn" "4" "de_train" "rcon say Changing to de_train...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_train" "5" "de_vegas" "rcon say Changing to de_vegas...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_vegas" "6" "de_vertigo" "rcon say Changing to de_vertigo...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel de_vertigo" } "4" "VIP/Assassination (as_)" { "1" "as_oilrig" "rcon say Changing to as_oilrig...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel as_oilrig" "2" "as_tundra" "rcon say Changing to as_tundra...; wlng; rcon mp_timelimit .1; wlng; rcon changelevel as_tundra" } "5" "Custom" "messagemode changelevel" } "6" "Restart round" "rcon sv_restartround 5" "7" "Pass Rcon" "messagemode rcon_password" } "6" "Chat perso :o)" { "1" "Salutation, arrivee sur le jeu" { "1" "Salut a tous !! Hi all !!" "say Salut a tous !! Hi all !!" "2" "Zut je dois quitter, @ ++" "say Zut je dois quitter, @ ++" "3" "Allez, je quitte, bye !" "say Allez, je quitte, bye !" "4" "Y'a des francais ici ? Are they some french poeple here ?" "say Y'a des francais ici ? Are they some french poeple here ?" "5" "/me connected..." "say /me connected..." "6" "...and will quick some ass !!!" "say ...and will quick some ass !!!" "7" "Waaaaaaaaaaaaaaaaa !! C moaaaaaaaaaaaaaaaa !! :o)" "say Waaaaaaaaaaaaaaaaa !! C moaaaaaaaaaaaaaaaa !! :o)" "8" "ca va ?" "say ca va ?" } "2" "Interjections -- smileys" { "1" "Arg ! :oP" "say Arg ! :oP" "2" "Ouf !! :oO" "say Ouf !! :oO" "3" "lol :o)" "say lol :o)" "4" "MDR !!! :o)))" "say MDR !!! :o)))" "5" "et m******** !!!" "say et m******** !!!" "6" ":o)" "say :o)" "7" ":oP" "say :oP" "8" ":o(" "say :o(" "9" "GG !! " "say GG !! " } "3" "Coups de gueule -- excuses" { "1" "Meeeeeee*** je suis desole !" "say Meeeeeee*** je suis desole !" "2" "@#$% ! Tu fois koi ???" "say @#$% ! Tu fois koi ???" "3" "Tu la poses cette @#$% de bombe ?" "say Tu la poses cette @#$% de bombe ?" "4" "Campouse(s) !!" "say Campouse(s) !!" "5" "@#$% de sniper :oP" "say @#$% de sniper :oP" "6" "Je suis nuuuuuuuuuuuuuuuul :oP" "say Je suis nuuuuuuuuuuuuuuuul :oP" "7" "P*** de b***** de m**** de @#$% !!!" "say P*** de b***** de m**** de @#$% !!!" "8" "** mp_friendlyfire 1 ** allez-y, tuez moi !" "say ** mp_friendlyfire 1 ** allez-y, tuez moi !" } "4" "Conneries" { "1" "--- nuclear launch detected ---" "say --- nuclear launch detected ---" "2" "haaa, le redempteur *nostalgie*" "say haaa, le redempteur *nostalgie*" "3" "Ou...ou...ou qu il a apprit a negocier ????" "say Ou...ou...ou qu il a apprit a negocier ????" "4" "Ne tirez pas !! Je viens negocier !!" "say Ne tirez pas !! Je viens negocier !!" "5" "Flashbang powaaaaaaaaaaaaaaaaaaaa !" "say Flashbang powaaaaaaaaaaaaaaaaaaaa !" "6" "Hey, vs connaissez le flashbang spammer :o} ???" "say Hey, vs connaissez le flashbang spammer :o} ???" "7" "Humm, it comes some trouble !!" "say Humm, it comes some trouble !!" "8" "Frag em all !!" "say Frag em all !!" "9" "Je suis cacheeueueueu :oP !!! Trouvez moi heueueu !!" "say Je suis cacheeueueueu :oP !!! Trouvez moi heueueu !!" } "5" "Moqueries apres frag" { "1" "Enemy Down ! Down ! DOWN !!!! YEAAAAAAAH !!!!!" "say Enemy Down ! Down ! DOWN !!!! YEAAAAAAAH !!!!!" "2" "Mmmh, ca doit faire mal hein ? :o)" "say Mmmh, ca doit faire mal hein ? :o)" "3" "Reconnaissez votre maitre :o) !!" "say Reconnaissez votre maitre :o) !!" "4" "Personne d'autre ne veut negocier ?" "say Personne d'autre ne veut negocier ?" "5" "Et un d moins :o) !!" "say Et un d moins :o) !!" "6" "Seriously, is this the best U can do :o) ?" "say Seriously, is this the best U can do :o) ?" "7" "Et paaaaan, ds la tete :o) !!!" "say Et paaaaan, ds la tete :o) !!!" "8" "Facile :o) !" "say Facile :o) !" "9" "Can t run, can t hide, just die :o)" "say Can t run, can t hide, just die :o)" } "6" "Annonce -- Pub -- demande admin" { "1" "=== STOP === arretez vous 1 sec plz" "say === STOP === arretez vous 1 sec plz" "2" "Teams plz" "say Teams plz" "3" "sv_restartround 5 plz" "say sv_restartround 5 plz" "4" "Stop le camping plz" "say Stop le camping plz" "5" "Stop le snip plz" "say Stop le snip plz" "6" "Au couteau ?" "say Au couteau ?" } "7" "Bot" { "1" "I'm so booored !" "say I'm so booored !" "2" "Being a Spectator sucks..." "say Being a Spectator sucks..." "3" "That looked painful." "say That looked painful." "4" "Stupid Bots!" "say Stupid Bots!" "5" "I usually don't play that bad !" "say I usually don't play that bad !" "6" "Why does everyone keep trying to hurt me :)" "say Why does everyone keep trying to hurt me :)" "7" "I'm better at Quake 3, that's for sure!" "say I'm better at Quake 3, that's for sure!" "8" "I really hate this map :(" "say I really hate this map :(" "9" "Why did they include the vehicles in Cs ?" "say Why did they include the vehicles in Cs ?" } } "7" "Configuration" { "1" "Visuel" { "1" "Corps" { "1" "On (10mn)" "cl_corpsestay 600" "2" "On (3mn)" "cl_corpsestay 180" "3" "Off" "cl_corpsestay 0" } "2" "Qualite fumee" { "1" "Haute" "fastsprites 0" "2" "Moyenne" "fastsprites 1" "3" "Basse" "fastsprites 2" } TOGGLE "3" "Min Models" "cl_minmodels" TOGGLE "4" "Dynamic Crosshair" "cl_dynamiccrosshair" TOGGLE "5" "hud_draw" "hud_draw" "6" "Decals max" { "1" "0" "mp_decals 0" "2" "300" "mp_decals 300" } "7" "Adujst_crosshair" "adjust_crosshair" } "2" "Switch auto armes" { "1" "On" "setinfo _cl_autowepswitch 1" "2" "Off" "setinfo _cl_autowepswitch 0" } "6" "Proprietes voicecom" { TOGGLE "1" "voice_enable" "voice_enable" TOGGLE "2" "voice_modenable" "voice_modenable" "3" "All off" "voice_enable 0; voice_modenable 0" } "4" "Volume" "addon; vol" "5" "Changer nom" "messagemode name" "6" "Sensitivity" { "1" "Info" "d1; sensitivity; d0" "2" "Change" "d1; sensitivity; d0; messagemode sensitivity" } } "8" "Retry" "retry" "9" "Quitter" "quit"